Tag Archives: pervasive games

Note on Pokémon Go: fantasy of collecting and exploring “urban nature”

For those of us who started doing r&d on location-based mobile games decade or two ago, the exploding popularity of Pokémon Go has been exciting, but also perhaps a bit bewildering to follow. There have been many games that have exploited the collaborative, competitive, user-created or spatially based functionalities of augmented reality play in more … Continue reading ”Note on Pokémon Go: fantasy of collecting and exploring “urban nature””

Dumb Smartwatches?

Apple Watch has been much in the headlines lately, and the leading role Apple has long had in fashionable, personal devices explains much of the hype. If Apple enters the product category, then it is ready for mainstream, the conventional … Continue reading