As our group task we decided to make a game about different problems in the workplace. By playing this game you can practice your dialogue and problem-solving skills. The four characters of the game are based on Kantor´s four-player system.
In the game the players have to solve workplace problems from the perspective of the characters that has been assigned to them. The typical workplace problems are described on the problem cards that are randomly distributed to the groups.
Even if the task of the game is to solve the problems, the overall aim of the game is to create a constructive dialogue and engage people in to the discussion. The game is also about experiencing other persons´ ideas and perspectives. The game is about voicing and listening to other people’s opinions rather than judgement and assumption.
Dialogue was an essential part of creating the game. Twenty-seven people from many different cultural and academic backgrounds were involved in creating this game.
We had fun making the game and we hope you have fun playing it!
The problem cards, characters, and the rules for the game can be found here.
Problem Cards and Rules
Check the game here: Game
We made a game as a part of the course Dialogue: Constructive Talk at Work. The game is for practicing dialogue skills in working environment. It is a work in progress, and anyone can make it more suitable for their purposes. There were 20 students in total working on it. The game is a product of six meetings in a dialogue circle where every student had a chance to contribute.
This game was invented in an English course KKENVAL4 where we were practicing dialogue skills. Our group wanted to work on conflict skills and this game is the end product of that process.
We were inspired by the dialogue practices we had during this course that included following topics: values, judging, assumptions, voicing and listening and forgiveness in organizations. The How to deal with a conflict model and the card game Cards Against Conflict was also inspired by our group values that we set at our first meeting: co-operation, humor, respect, creativity and responsibility. These values were alongside the process whole time, and especially humor is highly emphasized in the game. Cards Against Conflict game is also inspired by the Cards Against Humanity game.
Everything looked so new and clean and the room that I was in was huge. I was nervous and alone, waiting in the lobby and sweating. I was told that someone would pick me up.
Suddenly someone said hi to me. I looked up and recognised the man from the job interview from several months ago. We shook hands and I followed him to a small meeting room full of other people. They were newcomers too, my future coworkers and friends (hopefully), and they looked just as nervous as I did. There were even some familiar faces and when they saw me, they said hi. I responded with a wave. Then we started with the introductions.