Tag Archives: game studies

Microblogging

I decided to experiment with microblogging, and set up three new sites: https://frans.photo.blog/, https://frans.tech.blog/ and https://frans.game.blog/. All these “dot-blog” subdomains are now offered free by WordPress.com (see: https://en.blog.wordpress.com/2018/11/28/announcing-free-dotblog-subdomains/). The idea is to post my photos, game and tech updates into these sites, for fast updates and for better organisation, than in a “general” blog site, and also to … Continue reading ”Microblogging”

Zombies and the Shared Sensorium

I have studied immersive phenomena over the years, and still am fascinated by what Finnish language so aptly catches with the idiom “Muissa maailmoissa” (literally: “in other worlds” – my dictionary suggests as an English translation “away with the fairies”, but I am not sure about that). There is a growing concern with the effects … Continue reading ”Zombies and the Shared Sensorium”

Professorial Fellow (tutkijaprofessori), starting in August

I was happy to note the news today that I had been selected as the Professorial Fellow (tutkijaprofessori) into the Institute for Advanced Social Research (IASR) in the research collegium of the University of Tampere. This will be for a fixed term of one year, and I will also remain in the role of director of … Continue reading ”Professorial Fellow (tutkijaprofessori), starting in August”

Talking in A MAZE summit, Berlin

I will be speaking in April 26th about the “Potentials of multidisciplinary collaboration in the study of future game and play forms” in A MAZE, Clash of Realities collaborative seminar: Academic and Artistic Research on Digital Games summit. For the full program, see this link.

Evolution and Tensions in Gaming Communities (slides)

Here are the slides I used in my talk in the Digital Colosseums workshop in Singapore:  

Workshop in Singapore

I will spend the next week visiting Singapore, where Vivian Chen, from Wee Kim Wee School of Communication and Information in Nanyang Technological University has put together an interesting international seminar focused on games and play, particularly from the perspective of eSports phenomena. Together with several esteemed colleagues, I also will give a talk there; mine … Continue reading ”Workshop in Singapore”

Tools for Trade

The key research infrastructures these days include e.g. access to online publication databases, and ability to communicate with your colleagues (including such prosaic things as email, file sharing and real-time chat). While an astrophysicist relies on satellite data and a physicist to a particle accelerator, for example, in research and humanities and human sciences is … Continue reading ”Tools for Trade”

Game researcher positions: CoE GameCult

There are several games researcher positions open right now: the Academy of Finland has granted funding for the new Centre of Excellence in Game Culture Studies (CoE GameCult: 2018-2025 CoE Program), and there are currently 5 Postdoc or University Researcher (a senior researcher) positions available for application in the University of Tampere Game Research Lab … Continue reading ”Game researcher positions: CoE GameCult”

DiGRA 2018 CFP: The Game is the Message

The Game is the Message http://digra2018.com July 25-28, 2018 Campus Luigi Einaudi, Università di Torino, Turin, Italy Lungo Dora Siena, 100 A, 10153 Turin, Italy Conference chairs: Riccardo Fassone and Matteo Bittanti Games have long since moved out of the toy drawer, but our understanding of them can still benefit from seeing them in a … Continue reading ”DiGRA 2018 CFP: The Game is the Message”

Cognitive engineering of mixed reality

  In the 1970s and 1980s the concept ‘cognitive engineering’ was used in the industry labs to describe an approach trying to apply cognitive science lessons to the design and engineering fields. There were people like Donald A. Norman, who wanted to devise systems that are not only easy, or powerful, but most importantly pleasant … Continue reading ”Cognitive engineering of mixed reality”